Red to play, mate in 1
Mate in 1, proven against every defence.
Red to move. There is exactly one winning first move here, and it mates in 1 against anything Black tries. Black's remaining force: a horse and a advisor.
The position
Red attacks with a soldier and a horse, and Black's General stands on f10. Black's defenders: a horse and a advisor.
- Mate in 1
- Soldier finish
- Rating 1314
Red moves first. Find the move that forces mate whatever Black replies, then open the solution below.
Show the solution
It starts with 兵 f8–f9.
The line
- Red兵 f8–f9Checkmate.
Mate is immediate: no flight square, no capture and no block.
Why it is mate
A soldier gives the mate, which only happens once it has crossed the river and can step sideways. It is the cheapest piece on the board finishing a game, and it is a reminder that a crossed soldier is an attacker rather than a wall.
Read about this patternHow this puzzle was checked
Nothing here is an engine opinion. The position was solved by trying every legal defence to the full mate distance, so the claim that Red mates in 1 is a proof rather than an evaluation, and the first move shown is the only one that works. The defence in the line above is Black’s most stubborn try, not a convenient one.
Next puzzles
- Red moves and mates in 2x4872 · rating 1664
- Red to play, mate in 1x4870 · rating 1214
- Red moves and mates in 1x4873 · rating 1183
- Find the mate in 2x4869 · rating 1681
- Find the mate in 2x4874 · rating 1646
- Red to play, mate in 1x4868 · rating 1196
New to mating patterns? The glossary names the ones that come up again and again, the piece guides explain what each piece can do, and the rules page covers everything from the start.