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棋逢对手

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Red is to move and forces mate in 2. Black is not helpless: there is a horse still on the board, and every legal defence has been tried against this solution. All of them lose.

楚河漢界將炮炮俥馬傌傌炮帥

The position

Red attacks with 3 cannons, a chariot and 2 horses, and Black's General stands on d10. Black's defenders: a horse.

  • Mate in 2
  • Horse finish
  • Rating 1572

Red moves first. Find the move that forces mate whatever Black replies, then open the solution below.

Show the solution

帥 f2–e2 is the only move that wins. Look at what it does: it removes 1 escape point from the General, and leaves Black 3 legal replies, none of which help.

The line

  1. Red帥 f2–e2Quiet, and there is no answer to the threat.
  2. Black馬 i8×h6The toughest try, taking a piece with it.
  3. Red傌 f5×h6Checkmate.

Every one of Black's 3 answers was played out to the end. The line below follows the most stubborn of them, the one that lasts longest and costs Red the most.

楚河漢界將炮炮俥傌炮帥

Why it is mate

A horse delivering mate beside the palace is the shape players call the trough horse, 卧槽马: it checks and covers escape points at the same time, and because a horse cannot be blocked by a piece in its path once it has landed, only capture or flight would help.

Read about this pattern

How this puzzle was checked

Nothing here is an engine opinion. The position was solved by trying every legal defence to the full mate distance, so the claim that Red mates in 2 is a proof rather than an evaluation, and the first move shown is the only one that works. The defence in the line above is Black’s most stubborn try, not a convenient one.

Next puzzles

New to mating patterns? The glossary names the ones that come up again and again, the piece guides explain what each piece can do, and the rules page covers everything from the start.