Find the mate in 2
Mate in 2, proven against every defence.
A two move finish, Red to play. Black holds a elephant, which is enough to survive most attacks and not this one.
The position
Red attacks with a chariot and a cannon, and Black's General stands on f8. Black's defenders: a elephant.
- Mate in 2
- Chariot finish
- Rating 1679
Red moves first. Find the move that forces mate whatever Black replies, then open the solution below.
Show the solution
The move is 帥 d1–e1. Look at what it does: it removes 1 escape point from the General, and leaves Black 2 legal replies, none of which help.
The line
- Red帥 d1–e1Quiet, and there is no answer to the threat.
- Black將 f8–f9Black's most stubborn defence.
- Red俥 h6–f6Checkmate.
Black has 2 legal moves after the first blow and each was refuted to mate. The main line shown is the toughest defence rather than a convenient one.
Why it is mate
The chariot arrives on a line the defence cannot close. Chariots are the strongest pieces on the board and most finished attacks end with one, which is why a defender will trade almost anything to swap them off first.
Read about this patternHow this puzzle was checked
Nothing here is an engine opinion. The position was solved by trying every legal defence to the full mate distance, so the claim that Red mates in 2 is a proof rather than an evaluation, and the first move shown is the only one that works. The defence in the line above is Black’s most stubborn try, not a convenient one.
Next puzzles
- Red to play, mate in 1x1253 · rating 1201
- Red moves and mates in 1x1251 · rating 1337
- Red to play, mate in 2x1254 · rating 1611
- Red moves and mates in 1x1250 · rating 1210
- Find the mate in 1x1255 · rating 1357
- Red to play, mate in 2x1249 · rating 1627
New to mating patterns? The glossary names the ones that come up again and again, the piece guides explain what each piece can do, and the rules page covers everything from the start.